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LOTRO Free to Play - It's Official

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Re: LOTRO Free to Play - It's Official

Postaj by Berta on pon srp 05, 2010 12:39 pm

Talumaril je napisao/la:
Mislim da će F2P ove jeseni privući jako puno ljudi i da bi to u kombinaciji s novim sadržajem moglo opet dići LOTRO, a i SWIM, u nebeske visine.
/fingers crossed

Tesko da ce se uspit pokupit svu ekipu nazad u kin, mozda ce doci neki koji nisu igrali neko vrijeme i to nesto malo njih jer nitko nije prestao igrat zato sto se placalo nego zato sto je dosadno a i ovaj novi sadrzaj je tjedan dana posla, uvrh glave. Ostala ekipa koja je otisla po drugim kinovima cisto sumljam da ce se tek tako vratit, nema smisla seljakat se iz kina u kin.

al kao sto si napisao /fingers crossed Smile
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Re: LOTRO Free to Play - It's Official

Postaj by Kapetanili on pon srp 05, 2010 12:43 pm

Berta je napisao/la:Ostala ekipa koja je otisla po drugim kinovima cisto sumljam da ce se tek tako vratit, nema smisla seljakat se iz kina u kin.
Nije da se oni neće vratiti, nego ih mi nećemo primiti !!! Exclamation

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Re: LOTRO Free to Play - It's Official

Postaj by Rablas on pon srp 05, 2010 2:06 pm

Nakon kaj sam stotine puta bio u GS u svim kombinacijama od duo do 6man sad bum napokon mogao solo.
Žao mi je jedion ovih boljih wardena koji su to i sad mogu Laughing
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Re: LOTRO Free to Play - It's Official

Postaj by VEXOR on pon srp 05, 2010 2:37 pm

Ja sam u SWIMu , god damn ... ne da mi se sad igrati, ali definitivno ćemo se morati sakupiti i početi igrati skupa čim izađe novi materijal ...

Ako se ni onda ne skupimo, onda bolje ključ u bravu ... ili nikad nećemo vidjeti FF instance i nagrade ...
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Re: LOTRO Free to Play - It's Official

Postaj by Berta on sub srp 10, 2010 1:32 pm

neke nove novosti

jedan od zanimljivijih sceenova
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LINK na clanak
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Re: LOTRO Free to Play - It's Official

Postaj by Juhatar on sub srp 10, 2010 1:44 pm

sad ces moci si umjesto sa destenyjem kupovat buffove s pointovima...
sva sreca da imam tonu destenyja... pa necu morat trosit pare Razz
ok mi se cini to sve... samo da ne pretjeraju sa cijenama i tako to...
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Re: LOTRO Free to Play - It's Official

Postaj by zokran on sri srp 14, 2010 9:44 am

zanimljiva stvar, u lotro-u će se moći korisiti add-onovi za olakšavanje i poboljšanje cijelog doživljaja igranja Smile


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Re: LOTRO Free to Play - It's Official

Postaj by Berta on sri srp 14, 2010 10:25 am

u jednu ruku mi je drago, jer ce mo kad tak dobit add za agro ili nesto tog tipa sto je korisno za igru ali opet nisam bas za te addove
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Re: LOTRO Free to Play - It's Official

Postaj by brajki on sri srp 14, 2010 10:52 am

bilo bi dobro da se na mini mapi mogu vidjeti mobovi kao crvene točkice. Vjerojatno će napraviti add za to.
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Re: LOTRO Free to Play - It's Official

Postaj by Berta on sri srp 14, 2010 11:01 am

najbolje napravit add da lupis autorun i odes lec na krevet a on nek sam radi sve, zato i kazem da nisam bas za addove, po meni igra mora imati neku tezinu da bi bila zanimljiva a ovo ce postat sprdnja. Sad ce netko naravno rec da ja nemoram koristit te addove ali nije to bit, koristit ce ih 80% populacije i na kraju kad ti budu trebali u raidu ili negdje nece znati igrat kak spada.


Zadnja promjena: Berta; sri srp 14, 2010 12:28 pm; ukupno mijenjano 1 put.
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Re: LOTRO Free to Play - It's Official

Postaj by Talumaril on sri srp 14, 2010 12:25 pm

Uh, meni isto ti add-oni idu na živce...
U WoW-u su znali davati nepravednu prednost igračima.
Naravno da možeš odabrati da ih ne stavljaš, ali ako će ih većina imati, onda to zna biti malo problematično za ljude koji ih nemaju.

Možemo se samo nadati da će Turbine jako ograničiti addove.

Sjećam se jednog eventa gdje su se morale skupljati sirovine da bi se otvorila neka vrata. Dakle, svaki server mora skupiti recimo 120.000 komada svake sirovine i onda se otvaraju neka vrata.

I onda je ekipa napravila add da ti se na nekoj mapi odmah pokažu lokacije svih sirovina. Ne samo kad si blizu, nego odmah. Vidiš gdje su yew branches, gdje je silver ore, gdje je sve. I samo trčiš od točke do točke kao u supermarketu. Dakle, ljudi koji to nisu imali su odjednom u mraku.

Isto je i s mobovima na mapi. Gdje je tu radost otkrivanja, iznenađenje i pustolovina? Ne želim imati mogućnost da znam gdje je svaki mob. Hunteri imaju tracking, to je sasvim dosta.

Ako Turbine ne budu JAKO oprezni s time, uskoro ćemo imati pune servere lijenih šmokljana koje će addovi za rukicu voditi kroz igru.

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Re: LOTRO Free to Play - It's Official

Postaj by Kapetanili on sri srp 14, 2010 12:29 pm

Dovoljan je i onaj pomagač za questove, i bez njega je bilo lijepo, a sad ako dodaju još govana onda neznam zašto igrati.
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Re: LOTRO Free to Play - It's Official

Postaj by nino206 on sri srp 14, 2010 1:23 pm

berta puno thx na linku:) ima dosta toga zanimljivog...ali opet moram reći da se slažem s vama u potpunosti i nadam sa da neće zabrljat zabavu ti addov HeadWall
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Re: LOTRO Free to Play - It's Official

Postaj by Berta on sri srp 14, 2010 1:26 pm

stvarno nema na cemu, zoka je dao link Razz
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Re: LOTRO Free to Play - It's Official

Postaj by Samokres on sri srp 14, 2010 9:24 pm

mislim da bi teško bilo napravit add za aggro u lotru, tj bio bi moguč kao pokazivač al ovdje večinom tank drži aggro na sebi shoutovima. bilo bi zbunjujuće kad bi recimo add pokazivo na huntera da proizvodi največi aggro a mob udaro tenka jer on shoutom drži aggro na sebi

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Re: LOTRO Free to Play - It's Official

Postaj by Juhatar on sri srp 14, 2010 10:27 pm

Samokres je napisao/la:mislim da bi teško bilo napravit add za aggro u lotru, tj bio bi moguč kao pokazivač al ovdje večinom tank drži aggro na sebi shoutovima. bilo bi zbunjujuće kad bi recimo add pokazivo na huntera da proizvodi največi aggro a mob udaro tenka jer on shoutom drži aggro na sebi

da ali bi pomoglo utoliko sto ako tank crkne... znas koga ce boss napasti Very Happy
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Re: LOTRO Free to Play - It's Official

Postaj by zokran on čet srp 15, 2010 8:54 pm

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nova regija, novosti Smile
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Re: LOTRO Free to Play - It's Official

Postaj by nino206 on čet srp 15, 2010 10:59 pm

puno hvala na linku... Very Happy izgleda dobro...demonske koze - hehe Very Happy
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Re: LOTRO Free to Play - It's Official

Postaj by Kapetanili on čet srp 15, 2010 11:52 pm

Evo nekih kul skrinšotova.
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Re: LOTRO Free to Play - It's Official

Postaj by Berta on pet srp 16, 2010 10:18 am

nevjerujem, ubacili su neku staru babu a ne zove se sara Razz
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Re: LOTRO Free to Play - It's Official

Postaj by Talumaril on pet srp 16, 2010 11:11 am

O, Bogu hvala!

Napokon konkretne informacije!!
I to kakve!

Prvo sam si malo povratio u usta kad sam PONOVNO vidio ISTI model Dunledinga i ghostova, ali onda je počela pozitiva!

Demonska koza, HVALA BOGOVIMA, napokon novi model moba, a ne samo reskin uvijek istog medvjeda, vepra i orka. Pa Mrtva Baba, pa Jelenko, pa Gwiber i clansmeni... Pa to nam treba! Kvragu, Međuzemlje buja životom, nisu tu samo goblini i risovi!

I naravno, tu su već tradicionalno prekrasni lokaliteti.

Bravo developeri!

Odjednom sam opet jako excited glede novih dodataka.

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Re: LOTRO Free to Play - It's Official

Postaj by Berta on sri srp 21, 2010 2:34 pm

ADDITIONAL EXPLANATION ABOUT LUA UI PLUGINS FOR LOTRO

The latest news about implementation of LUA scripting in Lotro have cause mixed reaction among Lotro fans. Today, Narrel, Game Systems Engineer, made additional clarification about LUA scripting abilities.

With the breaking news of Lua’s introduction into The Lord of the Rings Online, we wanted to give you a brief history of how this system came about, what state it is in, and where we want it to go.

History:
To start, I will say that the primary driver behind introducing UI plugins is this: no single version of a UI element will ever be ideal for all players everywhere. What one player loves about part of the UI can send the player standing next to them reeling into a frothing rage of frustration. Knowing this, a small group of us got together last year and began investigating the possibility of adding a UI scripting system.

As several other games have used Lua successfully for UI scripting, we decided to look into it and were quickly able to get a prototype Lua UI scripting interface into our engine. Since then, we have gradually continued to develop the system alongside our other initiatives. Today, we are in the process of Beta testing the Lua UI scripting interface on our closed Beta preview servers.

Current State:
Many of you have been asking what this means when it goes live. This system has been implemented to allow players to override existing elements in the graphical user interface. The functionality available in its current state is small in scope but introduces a lot of fun UI possibilities. Our Lua-based UI plugin system exposes functionality through chunks of functionality referred to as “APIs.” In its current state, we have implemented the following APIs:

• Basic UI element creation (such as windows, text boxes, buttons, etc.)
• Quickslot information (allowing for additional quickslot arrangements for skills, items, etc.)
• Inventory UI information
• Your character’s morale/power information as well as what effects you currently have on you


To clarify, our implementation of Lua scripting in our game is not a macro-able/BOT-able interface. The system does not allow automated input such as mouse-clicks or macroing, nor does it allow automatic skill execution. Any UIs created through Lua scripts will still require human interaction to use.

We intend to continue heavy Beta testing on the Lua UI scripting system on the private test servers. There are several internal hurdles that remain to be cleared before the initial launch of the system and it is not yet guaranteed that “Lua in LOTRO” will launch in the Volume 3 Book 2 (F2P launch) timeframe. Much like our initial launch of QuestGuide or DX10, we will likely launch the feature as a public “beta” stage/“work in progress” as we continue to solidify and expand the initial functionality.

The Future:
As for our future plans for this, our intention is to continue to add more API functionality after the initial launch. For example, some of the popular requested APIs are: target, fellowship, and raid vitals, as well as vault functionality similar to the current API’s inventory functionality. The ultimate goal for this system is to allow players to legitimately customize their UI as a largely upgraded version of our current long-standing “UI skinning” tech. It’s all about the UI and letting players change it so the information we already expose in our current UI can be presented in different aesthetic fashions.

I hope this information clarifies what “Lua scripting” means for The Lord of the Rings Online. As we come closer to the actual launch, we will provide more information into the specifics of the system. We are very excited about this feature and look forward to the day when it goes live allowing players to have a much more customizable experience with our graphical interface.
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Re: LOTRO Free to Play - It's Official

Postaj by Berta on sri srp 21, 2010 2:35 pm

MMORPG.com is offering 2500 Lotro Beta Keys in a random sweepstakes event from July 16 to July 22. The only thing you have to do is to login to MMORPG.com during this period. If you do not have an account yet, you can get one free of charge.

MMORPG and Turbine Inc are pleased to present a special beta testing opportunity for our community. We will be taking entries into a random sweepstakes event from July 16 to July 22. We will select 2500 winners that will be granted access to The Lord of the Rings Online: Free-To-Play Beta Test. In addition to this winners will receive a 1,000 point code for the store to allow you to experience the shopping system during the beta test (note that these point codes will only work during the beta test).

LINK
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Re: LOTRO Free to Play - It's Official

Postaj by Berta on čet srp 22, 2010 11:14 am

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Developer Diary: Instances 2.0 (Part 1)

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Re: LOTRO Free to Play - It's Official

Postaj by Rablas on čet srp 22, 2010 11:26 am

Beta Shoping lista s tečajem
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Re: LOTRO Free to Play - It's Official

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